ShoreTiles reminds us of Bad North: Build, Expand, and Survive the Night

ShoreTiles is a Tile-Placement Strategy Game Coming to PC in 2026 – will you try it?

VOXEL Studios and Noovola Publishing are proud to announce
their new project, ShoreTiles, an atmospheric tile-placement strategy game releasing on Steam for PC in 2026.

Get ready to build, grow and defend an island settlement against an ever-present threat lurking
beneath the sea.


Set in a cold, endless ocean, ShoreTiles places players in control of their growing island, built around a
solitary lighthouse that must stay lit. In this procedurally generated world, no two runs are ever the
same. By day, players must carefully expand their territory using tiles drawn from a randomized deck,
shaping terrain, constructing buildings, and managing resources. By night, the sea answers back, because
as darkness falls, creatures emerge from the depths; drawn to the light and everything it protects.


In ShoreTiles, your island’s survival depends entirely on preparation, positioning, and the strength of
your defenses, so build carefully, because there is no undo: each tile placement shapes your island
permanently, so lead with creativity and strategy to connect terrain types, optimize space, and plan for
the night, because every decision carries weight, and mistakes cannot be reversed!

VISIT THE SHORETILES STOREPAGE ON STEAM


When Night Comes, They Rise: each night introduces increasingly dangerous enemies from the depths,
twisted, silent, and relentless. Combat outcomes depend on how effectively players have connected and
developed their military structures. As the island expands, new buildings, units, and relics can be
discovered, offering powerful advantages, but also revealing new dangers hidden within the fog.

Key Features:
● Atmospheric tile-placement gameplay in a procedurally generated world
● Construct new lighthouses to push back the fog, build settlements and farms to sustain your
economy, and military camps and walls to defend your island
● A dynamic day-night cycle with escalating enemy threats
● Strategic building and combo systems with meaningful trade-offs
● Resource management across economy, expansion, and defense
● Hidden relics, upgrades, and discoveries through progression
● High replayability with randomized tile draws

“With ShoreTiles, we wanted to create something that feels calm and welcoming at first glance, but
slowly reveals a constant sense of pressure,” said Daniele Amabili, Game Designer at VOXEL Studios.
“Every tile you place is permanent, and that permanence shapes how you think and expand. You’re not
just building an island, you’re preparing for what comes next, knowing the night will always return”.


“After working together on The Bench, we knew the kind of high level creativity VOXEL brings to their
projects,” said Matteo Celoro, Director at Noovola. “ShoreTiles stood out immediately for how clearly it
blends genres, taking the satisfaction of tile-placement and adding real action and consequence. It’s
exactly the kind of distinctive experience we’re excited to bring to the market, and we’re excited to see
what players think of it!”


ShoreTiles blends methodical, almost meditative building with a growing sense of dread. What begins as
careful planning quickly becomes a fight to maintain control. Interested? Wishlist ShoreTiles on Steam
today!

Matthew

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